Sprint Shake
Last updated
Last updated
This page describes how you can adjust the camera movement when the player is sprinting.
To edit the curve, double-click the curve in Motion\Blueprints\Curves\Curve_SprintShake
. This will open the curve editor.
The Red
line, X, translates to the Roll added to the camera.
The Green
line, Y, translated to the Pitch added to the camera.
The Blue
line, Z, translates to the Yaw added to the camera.
The provided curve will move the camera as shown below. For your convenience, we have recorded this in slow-motion:
The camera movement takes 0.7 seconds per cycle.