Sprint Shake

This page describes how you can adjust the camera movement when the player is sprinting.

To edit the curve, double-click the curve in Motion\Blueprints\Curves\Curve_SprintShake. This will open the curve editor.

The Red line, X, translates to the Roll added to the camera.

The Green line, Y, translated to the Pitch added to the camera.

The Blue line, Z, translates to the Yaw added to the camera.

The provided curve will move the camera as shown below. For your convenience, we have recorded this in slow-motion:

The camera movement takes 0.7 seconds per cycle.

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