> For the complete documentation index, see [llms.txt](https://motion.docs.regensturm.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://motion.docs.regensturm.com/tweaking/crouch-deceleration.md).

# Crouch Deceleration

This page describes how you can adjust the deceleration of the player when they start crouching.

To edit the curve, double-click the curve in `Motion\Blueprints\Curves\Curve_CrouchDeceleration`. This will open the curve editor.

<figure><img src="https://2932027479-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fm8ONMNsOi1sD5UhoMlyb%2Fuploads%2FElzQo0JgwdsddFgMDHzr%2Fue4-motion-crouchdeceleration-curve-editor.png?alt=media&amp;token=dcfdbe89-ac76-48c8-907f-a3fb25796170" alt=""><figcaption></figcaption></figure>

The `Red` line, X, translates to the progress of deceleration in percent.

With the provided curve this means that the player will reach the full speed penalty of crouching in 1 second.

Valid values for this curve are between 0 (0%) and 1 (100%). Please consider this when editing this curve.

<mark style="color:blue;">You can add additional points to the curve to create a different deceleration pattern.</mark>
