Crouch Deceleration
This page describes how you can adjust the deceleration of the player when they start crouching.
To edit the curve, double-click the curve in Motion\Blueprints\Curves\Curve_CrouchDeceleration
. This will open the curve editor.
![](https://motion.docs.regensturm.com/~gitbook/image?url=https%3A%2F%2F2932027479-files.gitbook.io%2F%7E%2Ffiles%2Fv0%2Fb%2Fgitbook-x-prod.appspot.com%2Fo%2Fspaces%252Fm8ONMNsOi1sD5UhoMlyb%252Fuploads%252FElzQo0JgwdsddFgMDHzr%252Fue4-motion-crouchdeceleration-curve-editor.png%3Falt%3Dmedia%26token%3Ddcfdbe89-ac76-48c8-907f-a3fb25796170&width=768&dpr=4&quality=100&sign=1007a5b0&sv=1)
The Red
line, X, translates to the progress of deceleration in percent.
With the provided curve this means that the player will reach the full speed penalty of crouching in 1 second.
Valid values for this curve are between 0 (0%) and 1 (100%). Please consider this when editing this curve.
You can add additional points to the curve to create a different deceleration pattern.
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