> For the complete documentation index, see [llms.txt](https://motion.docs.regensturm.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://motion.docs.regensturm.com/tweaking/sprint-acceleration.md).

# Sprint Acceleration

This page describes how you can adjust the acceleration of the player when they start sprinting.

To edit the curve, double-click the curve in `Motion\Blueprints\Curves\Curve_SprintAcceleration`. This will open the curve editor.

<figure><img src="/files/2PNjXe2Xc9SOHWtAEkUf" alt=""><figcaption></figcaption></figure>

The `Red` line, X, translates to the progress of deceleration in percent.

With the provided curve this means that the player will reach the full speed gain of sprinting in 1.4 seconds.

Valid values for this curve are between 0 (0%) and 1 (100%). Please consider this when editing this curve.

<mark style="color:blue;">You can add additional points to the curve to create a different deceleration pattern.</mark>
