FStructMotionCurveConfiguration
This page describes the FStructMotionCurveConfiguration struct that ships with Motion. The enumeration describes TBD.
Members
Name
Description
bShouldLoop
If true, the curve will loop when it reaches its end.
bShouldReverse
If true, the curve will reverse when reaching its end.
bHasPriority
If true, this curve and only this curve will be used.
Tickrate
Tickrate at which the curve is being played at. Default is 1.
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