FStructMotionCurveConfiguration

This page describes the FStructMotionCurveConfiguration struct that ships with Motion. The enumeration describes TBD.

Members

NameDescription

bShouldLoop

If true, the curve will loop when it reaches its end.

bShouldReverse

If true, the curve will reverse when reaching its end.

bHasPriority

If true, this curve and only this curve will be used.

Tickrate

Tickrate at which the curve is being played at. Default is 1.

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