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This page describes the Crouching Component that ships with Motion. The Crouching Component provides smooth crouching and uncrouching for characters.
It also provides floor & ceiling detection to prevent the capsule from expanding too much when uncrouching, but still allowing for partial uncrouching if the ceiling height allows it. A speed penalty is applied when being fully crouched.
- requires BP_JumpingComponent.
Last modified 8mo ago