BP_CrouchingComponent

This page describes the Crouching Component that ships with Motion. The Crouching Component provides smooth crouching and uncrouching for characters.

It also provides floor & ceiling detection to prevent the capsule from expanding too much when uncrouching, but still allowing for partial uncrouching if the ceiling height allows it. A speed penalty is applied when being fully crouched.

Dependencies

  • requires BP_JumpingComponent.

Methods

Crouch Handlers

Getters

Event Handler

Event Dispatchers

Debug

Manipulators


Variables

Configuration

Component Data

Event Dispatcher

States

Default

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