BP_BaseCharacterCurvedComponent
Last updated
Last updated
This page describes the BaseCharacterCurved Component that ships with Motion. The Base Character Curved Component is the direct parent class of all character components, e.g. Sprinting. It provides a BP_CharacterCoreComponent and BP_CharacterCurveManager and contains a default implementation for resolving transitions.
Name | Description |
---|---|
Name | Description |
---|---|
HandleOnEventBeginPlay_Parent
Called when "Event Begin Play" gets called. Gets a reference to the Camera Curve Manager.
HandleOnTransitionMaximum_Parent
Called when "On Transition Maximum" gets called. Deletes the transition and transition curve.
CharacterCurveManager
Reference to the Character Curve Manager.