BP_BaseCharacterCurvedComponent
This page describes the BaseCharacterCurved Component that ships with Motion. The Base Character Curved Component is the direct parent class of all character components, e.g. Sprinting. It provides a BP_CharacterCoreComponent and BP_CharacterCurveManager and contains a default implementation for resolving transitions.
Methods
Core
Name | Description |
---|---|
HandleOnEventBeginPlay_Parent | Called when "Event Begin Play" gets called. Gets a reference to the Camera Curve Manager. |
HandleOnTransitionMaximum_Parent | Called when "On Transition Maximum" gets called. Deletes the transition and transition curve. |
Variables
Default
Name | Description |
---|---|
CharacterCurveManager | Reference to the Character Curve Manager. |
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