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Jump Camera Bounce

If you want to edit the camera shake for landing, please head over to the Jump Component page.

This page describes how you can adjust the camera movement when the player is jumping until right before they land.

To edit the curve, double-click the curve in Motion\Blueprints\Curves\Curve_JumpCameraBounce. This will open the curve editor.

The Red line, X, translates to the Roll added to the camera.

The Green line, Y, translated to the Pitch added to the camera.

The Blue line, Z, translates to the Yaw added to the camera.

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