Jump Camera Bounce
Last updated
Last updated
If you want to edit the camera shake for landing, please head over to the Jump Component page.
This page describes how you can adjust the camera movement when the player is jumping until right before they land.
To edit the curve, double-click the curve in Motion\Blueprints\Curves\Curve_JumpCameraBounce
. This will open the curve editor.
The Red
line, X, translates to the Roll added to the camera.
The Green
line, Y, translated to the Pitch added to the camera.
The Blue
line, Z, translates to the Yaw added to the camera.